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User is offline   Djops 

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Posted 16 August 2011 - 07:43 AM

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Da krenemo od nove tehnologihe nazvane “NVidia Maximumus”, koja premoscava tipicnu potrebu za SLI karticama koje se poklapaju i dozvoljava vam da stavite Quadro i Tesla karticu u svoj kompjuter u isto vreme, dozvoljavajuci da svaka kartica radi ono sto najbolje ume.

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So where does Maximus fit into this? By making the setup more economical. The obvious implementation of a multi-GPU workstation is to double up on Quadro cards. High-end Quadro cards are just as compute capable as Tesla cards – the Tesla C2070 is clocked exactly the same as a Quadro 6000 – but a Quadro 6000 is over $1000 more expensive than a Tesla C2070 on the open market. Since the ray-tracing task is entirely a compute task there’s no need for the second card to be a more expensive Quadro card when it could be a cheaper Tesla card, and that’s Maximus in a nutshell: using a Tesla card as a dedicated compute GPU to assist a Quadro card. It’s not necessarily groundbreaking, but for NVIDIA’s customers it would be a cheaper way to do real-time modeling and ray-tracing together.


Druga tehnologija, koja je veoma interesantnija, je NVidia Quadro Virtual Graphics Technology nazvana Monterey. Ovo je modifikacija driver-a koja vam omogucava da pristupite remote graphics resource-ima, za potrebe remote rendering-a. Dodata na nivo driver-a na ovaj nacin, modifikacije individualnih aplikacije bi trebale da budu smanjene na minimum, dozvoljavajuci da vise korisnika koristi prednosti resursa nalik “cloud”-u za vizualizaciju i rendering. Zamislite da imate vas privatni OnLive cloud, koji pokrece vase aplikacije. Zamislite da imate multi-Quadro preformanse na vasem malom laptop-u :)


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NVIDIA’s aspirations with the technology are fairly lofty as it’s an ecosystem product that ties together multiple products. Quadros would be server-side, while clients can be lower-powered Quadros (e.g. laptops) or even mobile Tegra-based products – both of which provide for the decoding of the H.264. The ultimate result would be that users could access the rendering power of Quadro cards remotely, from computers and mobile devices alike (ed: it’s the mainframe era all over again). Presumably NVIDIA has a use case in mind on the mobile side, as we’ve yet to see workstation-type software on a tablet or phone. The more immediate benefit would be the centralization of Quadro cards, allowing businesses to operate power-hungry Quadro cards in the controlled environment of a server room instead of menacing desktop users, and to establish a common pool of Quadro cards for a group of users rather than buying a Quadro card for each individual user.


Opsirniji clanak:

AnandTech – SIGGRAPH 2011: NVIDIA’s Upcoming Workstation Technologies – Project Maximus & Monterey Technology.


Izvor: www.vizworld.com

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